Getting SteamVR tracker position and rotation data inside of Unity with OpenXR

So I am developing a little VR game that will give the option to the player for full body tracking. While my IK system is fully functional and my trackers are perfectly visible and tracking within SteamVR, I have found no way to get my tracker’s position and rotation data to show inside of Unity. I am currently using Unity 2021.3.16f1 LTS, together with OpenXR 1.7.0. I don´t need anything else, just the position and rotation data for each connected tracker. How would I go about doing that?

Not sure how well it works, but found this: