Did someone try out the Granite SDK (huge texture streaming) for Unity? Seems promising.
http://graphinesoftware.com/products/granite_for_unity
This upcoming game uses their SDK as well, so if we can use this tech in Unity, that will be awesome.
Did someone try out the Granite SDK (huge texture streaming) for Unity? Seems promising.
http://graphinesoftware.com/products/granite_for_unity
This upcoming game uses their SDK as well, so if we can use this tech in Unity, that will be awesome.
Actually, it looks like Amplify 2 is better because it supports PBR:
I am getting an error that says it won’t work on 2017.2.