HDRP 7.1.2 and 2019.3.0b9
SerializedScalableSetting.cs and ScalableSettingLevelParameterEditor.cs have missing meta
Confirmed on two machines.
Wasted most of my afternoon. /moan
HDRP 7.1.2 and 2019.3.0b9
SerializedScalableSetting.cs and ScalableSettingLevelParameterEditor.cs have missing meta
Confirmed on two machines.
Wasted most of my afternoon. /moan
Anyone got any ideas for a workaround? I canāt find a 2019.3.0b8 to try rolling back to.
I guess I could try a newer HDRP from Github - or rolling the project back to 2019.2?
@andybak check if this works for you? Thereās that good old download assistant.
Same error, I couldnāt get it working myself, just reverted to 0b6.
Opened package folder, removed āread onlyā from folder RenderPipline. Added .meta from github. Fixed
Any chance of an of
Thatās odd. The project I have the problem on doesnāt have PP installed. Are you sure you didnāt change anything else at the same time?
Same issue here!
I tried with the 2020 unity version and same.
Mid last week I setted up a project with the HDPR 7.1.2 and everything was ok, but when I tried to install and import my project on a new computer this week end I got all those errors.
It makes me think the issue is coming from the HDPR 7.1.2 or 7.1.1 more than the unity version, but unsure.
It is known issue. Wait for beta10 and 7.1.3.
Any idea where you saw that? Iād like to read the official response if there is one.
https://unity3d.com/unity/beta/2019.3.0b9
Thanks. Hereās the bug: Unity Issue Tracker - [HDRP] When installing or upgrading to package version 7.1.2 type or namespace 'SerializedScalableSetting' can not be found
Anyone else think this was a bit big to allow through as a known issue? If they want people to use and test beta versions then surely ābreaking HDRP for an entire releaseā should have been a blocker?
Even for non-production products this was a big time waster for me and now Iām much more reluctant to test beta versions.
But you can win valuable rewards while testing beta like GTX 2080t.
If youāre using PLM, that is very handy.
No need to revert to older betas or anything, and they didnāt break HDRP for the entire release. Just donāt update to HDRP 7.1.2. HDRP 7.1.1 does not have the problem.
HDRP 7.1.1 broke something else for me so I couldnāt take that route. I canāt remember exactly what now and Iām certainly not going to revert. This project takes nearly an hour to import fresh (deleting Library is neccesary to switch Unity or HDRP versions without problems) and experimenting as to what combination of Unity and HDRP actually works is what wasted half a day.
So we shouldnāt make light of this. I know āitās a beta blah blahā but this one shouldnāt have made it out of the door and shouldnāt have taken this long to resolve.
@andybak Iāve been using Unity 2019.3.0b8 and HDRP 7.1.2. Havenāt had much trouble but Iāve been just writing a few post effects and also used VFX Graph. Only errors Iāve got so far have been some vague VFX Graph UI (?) related errors in debug log printouts, but other than that, no warnings or red debug log stuff or any Package Manager related issues. I did have initially trouble with Cinemachine as I accidentally installed 2.3.4 (if I remember correctly) when there was that preview.4 2.4.0 available which was required. Nowhere was it mentioned that itās incompatible, but it was.