Help to create a toon style game

Hello Guys…

I want to know how can I make a cartoon / toon game style with Unity. I have tried ToonShaders but the result isn’t very good.

Eg:

Without Style:

With Style (Done in 3DS MAX):

Thanks,
João Alves

You can develop your own shader, looks like you used the Toon/Basic Lighted Outline? You could try Toon/Basic Outline (Bright, but not shadows…) Or you could retexture it with brighter textures that suit your needs. Btw love the model.

First of all thanks!

The render was made in 3DSMAX 2012 (just Color Ink Render) not in Unity 3D. That is how I want it to look like :stuck_out_tongue:

I don’t have any experience on shaders. Do you have any advice?

Thanks!

Try the toon shader then. Toon/Basic Lighted Outline in Unity, it should give similar results as the render.

I know of a few nice Toon Assets in the Asset store :stuck_out_tongue:

These assests would go nicely with them. Love them.

Those are really cool but I need to know something…

This is more based on the textures applied in a 3D Modeler or in the Shaders used in UNITY3D?

Thanks!

Toon looks come from the diffuse and how the geometry is made (at least in our Assets). The shader is Unity’s standard Bump Specular, which means it uses diffuse, normal and spec. But if you want to go even more ‘cartoonish’ I would say just use the diffuse and you might even experiment with a Toon Shader (haven’t tried that yet).

Ok thanks!