Does anyone know how I can access the animation preview time from code? Animation is a field in a ScriptableObject. (InlineEditor is an OdinInspector attribute)
Does anyone know how I can access the animation preview time from code? Animation is a field in a ScriptableObject. (InlineEditor is an OdinInspector attribute)
Hey there! Struggling with the same issue here. I'm currently trying through reflection to dive into the Unity preview window and get some animation info. I'll get back here if I manage to get something working. Did you find another approach in the meantime?
– zalogic