how do you make the mainlevelmesh solid?

Well I downloaded a mainlevelmesh prefab for a level i want for an fps game I’m making but when I test the level I just fall through the floor and what I want to do is make it solid.

Make sure you have a collider on your prefab, for levels you might want to use a Mesh Collider component, and for your character you would want to use another type of colliders.

Also; have you tried using the search button in the upper right corner?, im pretty sure you’re not alone with this problem :slight_smile:

High light the prefab in ur project and go to FBX Importer and Toggle “Generate Collider” On