Hi everyone,
I am working on a Snake-style game and I want to improve the visual design of the snake by adding custom textures or skins.
I have these specific questions:
- How should I design and apply textures so the snake body segments look seamless when moving or growing?
- How can I set up different skins or materials for the snake (e.g., glowing neon, cartoon stripes, realistic scales)?
- What is the best workflow to make the snake’s skin visually change dynamically (like when eating, leveling up, or power-ups)?
Any examples, tutorials, or best practices would help a lot. I am using Unity (or specify your engine).
Thank you!