How to create animation clips?

What is the best way to create animation clips you can use in Unity like walking, running, swimming, jumping, rolling,…?
I dont have any mocap equipment.
Thank you

I know this is old but I think it’s important to state this because the other answer and the comments make no sense. Except for the part that says to never animate in Unity, that’s true and it also contradicts what he said in his answer.

You either get an animator or you download the animations.

If you download raw mocap files you’ll still need an animator to clean them up, mocap doesn’t do magic and won’t do everything for you; you need a rig and then assign the mocap info to it and then clean the animation up.

So, your best bet when you have no idea about animation is to download them, there are a lot of animations lying around waiting to be used and are free; just make sure to get an fbx and not another type of file (unless you’re sure Unity works well with it, but try to stick with fbx). You can start by looking at the asset store.

its easy! Press Ctrl+6 or go to window > animation , an animation tab should appear . then what you want to do is click the tab button under the record button to the right and click [create new clip] , name your clip and start animating , if you want to make another animation just do the same as i just said :slight_smile:

So the question becomes: What apps are out there to either create Mocap or Keyframe character animations?

I tried Poser, but the BVH format it saves doesn’t import to Unity. Unity is clearly not up to the task of anything more than the simplest of animations. I’d hate to have to make a realistic human animation in Unity with layers for breathing, blinking, and motion.

What other apps are out there? Is there a really really cheap mocap solution? Even if there is, we still need a way to import and adjust it.

If you got stuck and still couldn’t figure it out here is a video tutorial