i would like to have their positions based on Screen.width/height so that they do not move
when screen resizes, but their position is in world coords. any ideas how to do it?
GUITexture positions should be in screen coordinates (range 0.0 to 1.0). Something is wrong if they are not.
Those are viewport coordinates (screen coordinates are pixels), but yes, a GUITexture at (.1, .5) is 10% of the screen width from the left and 50% of the screen height from the bottom. Definitely not world coordinates.
–Eric