Hi all,
Is there a way to generate a .exr file from Unity?
thanks.
Hi all,
Is there a way to generate a .exr file from Unity?
thanks.
You mean baking a lightmap ?
Just use the baking tools from Unity include in your software.
I wanna do some modifications on the lightmap textures the lightmapping tools generated and write it back to file(overwrite the original .exr lightmap file).Is there a way to do that?
– crtappsyou can rebuild some part of your lightmap if you use Unity 4.X. Or use an external tools as photoshop or something like this :)
– lisztoSame here. I'm using Lightmap Extended and IBL. For IBL I need a HDR or EXR file. I'm projecting the environment into a cubemap, then process it to get the typical HDR cross layout, and finally I need to create an EXR file to pass it to Lightmap Extended. I know I can save just a PNG file and then goto Photoshop, or the free tool Picturenaut to convert it to EXR but it woulb be great to reduce the steps in the workflow. I'll have to do this manytimes.
– CoderChildI think u mean .exe bcoz .exr is a bitmap extension
Goto File–>Build Settings–>PC,Mac,Linux standalone–>Click Build
Correct answer, Upvoted.
– JeremyGamesThis sort-of worked. I used it to save out an .exr file over the old Lightmap .exr file but..... the resulting file was upside down, and of different brightness. There are no options for Gamma control, so not sure what to do.
– JonPQ