Hi, I am working on a project where I am using world-scale canvas. I have an inventory there, now I want to click on the inventory buttons to do something but the problem is when I have some elements in front of the UI. As the elements have colliders, I can’t click past through the game objects.
Can anyone please help me to solve this?
A few random possible options:
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remove the colliders from those blocking objects
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use layering to ignore certain items
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use some other decorator script to either identify what you DO want to click on, or identify (and ignore) what you DON’T want to click on
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use RaycastAll to get everything you clicked on and decide what is “real”
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?? plenty of other choices