How to make a build to shut up on the network?

Hello everyone!

I recently noticed that my builds are connecting to unity cloud and other internal unity service
on port 443.
These unity projects were created without the "Enable Unity Analytics " option.
( having “Enable Unity Analytics” set to OFF )

These builds are stand-alone projects and not involving any network features.

Please, how do I stop this un-wanted network traffic?

Did you activate “Disable HW Statistics” in Player Settings (“Other Settings” tab) already?

1 Like

You rock Peter !! :))

I just activated that “Disable HW Statistics” and re-build.
no more traffic.

Thank you very much !!

1 Like