I’m trying to make my particles circles but they’re squares, how can i fix this
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In the Particle System, under the Renderer section, make sure you have a material assigned to the Material field. That material should be one that supports alpha transparency and has an appropriate texture assigned to it.
Try creating a brand new Particle System and checking out the configuration of that to see how it should be done to create circular particles.
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This is remarkably unhelpful.
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Still having the same problem months after uploading your question? Just to give an answer to the thread I came to when searching for my own answer, here are the steps to have smooth circle particles instead of square particles.
- Create a new material for your particle
- At the top of the inspector for your material, choose the particles/unlit shader
- Set the rendering mode to fade
- to the left of albedo under maps, click the little target circle thing.
- Search for Default-Particle
- Configure the albedo color with the intensity you desire.
- Read books about manners so that you are less rude on the internet
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XD
Thank you so much, just what I needed
Thank you!