Hello, I am quite new to Unity but I came up with this “issue”. I need to rotate some texture of and object in 90º so it fits nicely, the problem is I can only change the texture size but I can’t rotate. I have seen that there are scripts to do this, but there1s no other way of doing it without the need of code?
If the only way to do it is using script, could somebody explain it to me how to do it?
If you allow me to ask, how do I use the script? I need to create one in Unity, add a new component for script and etc?
Like this: Demo 96 - UV rotation with Matrix
Absolutely not, it's just because it's weird that Unity doens't have this function, you know I'm coming from Blender and this was really easy but I thought of using a shader so wherever I needed to rotate It would not be needed to go to gimp or PS for example, but as this is a rare case, wich the texture rotated in 90º on blender was nice but when importing the model I couldn't do the same xD I think I will stick to the ps ou gimp since I am quite new to shader code too and I don't need it as you said so, thank you
Absolutely not, it's just because it's weird that Unity doens't have this function, you know I'm coming from Blender and this was really easy but I thought of using a shader so wherever I needed to rotate It would not be needed to go to gimp or PS for example, but as this is a rare case, wich the texture rotated in 90º on blender was nice but when importing the model I couldn't do the same xD I think I will stick to the ps ou gimp since I am quite new to shader code too and I don't need it as you said so, thank you
– Newstage