Hi All,
I think i had face some tricky situation in the unity 3d.
Actually my task is to stretch my scale to some point.
below is my scale look in the scene. if i drag a point to upwards i want my scale is stretch to upwards in the same scale.

the scale part is a maya game object with texturing.
For suppose if i drag a point to 3.4 in the y direction. than i want to show my scale is 4 times.with same texturing in y direction. in the same way x direction also.
please tell me a way how to do that task. i am little new to this type of tasks.
can i get a reference or else any coding help.
please help me
Thanks & Regards
Shankar