How to use Hidden/MyShader

Hi,

I download builtin_shaders-4.6.0, There are many shaders like <Shader “Hidden/Internal-CombineDepthNormals”> and so on.

So I write a postprocess, it will use the shader:

Shader “Hidden/PPGray” {

}

How to use it in C# script? Because I don’t want the artists to set it.
Thank you.

Shader.Find it probably what you’re after:

Shader.Find("Hidden/PPGray")

Oh, Peter77,
It’s ok!
Thank you very much.