I don’t know how well the title explains what I’m trying to do. To get into technical art I’ve been trying to familiarize myself with shaders and the shader graph has been a great tool for that, I’m working on making a particle system that emits birds that flap their wings. I’m able to make only the wings move by painting vertex colors and filtering the modification to the vertices through them.
This is how it looks currently I would like for the bird to move both wings at the same time.
This is the node tree I’ve got currently:
Any ideas? Have I done things in a way that doesn’t support doing what I want? Please bear with me if I’ve also missunderstood my logic, the groups are what I think the nodes do.
Thanks!
