Hello, I write here because I have a problem.
I created model 3D in blender 2.82 with tekstur and exported to file .fbx but when I imported this file to Unity 2019.3 my model is all white.
Someone can help mi with this ? I’ve been trying to do this for a week and still nothing works. I lose my desire and hope that one day I will succeed. This forum is my last hope.
Your textures in Blender won’t come out in Unity automatically. You need to get your textures into bitmaps/images, such as JPG, or even better, PNG. Then you can add those images into the Unity project and assign them to the material and that material to your model. Just assigning textures in Blender will not suddenly make them show up in Unity. However, the UV mapping of the model should come over as long as you have an actual UV map and not some kind of automatic mapping.
![5674042--591493--Blender_ [C__Users_Mateusz_Desktop_Blender projekciki_Dom nasz.blend] 05.04.2020 21_43_20.jpg](https://europe1.discourse-cdn.com/unity/optimized/3X/6/2/62e452d5c72aee217a8c1c3534bd7b75fc479b6f_2_690x365.jpeg)
