My team and I, are trying to build our unity game, it’s a educational game for university students that going to focus on the algorithm field, the problem that we tried alot to make our game attractive as possible, but each time we finish the main menu scene for example we find it boring, and need some other details, even the colors show no integration between them
Can anyone help us to find a tutorial or a course that may help us on build an attractive assist to our game, or if there is a ready made assist to buy it.
probably would need (experienced) graphic designer, to make nice layout, nice graphics…
also having smooth transitions helps a lot (like UI reacting to clicks, fades, slides in/out etc)
otherwise might want to try looking for inspiration from existing designs, or ui design tutorials…
Thank you, last thing … can you tell me your opinion about this UI, https://www.gameart2d.com/minimalist-game-gui.html
dose it seems fine for a game that explain algorithms concept for university students
not really big fan of that cartoonish style with thick outline and small details (which might not be really visible/clear in phone screen, gradients can cause banding/compression artifacts)
Hi,
I already buy this assets but I’m using a screen 16:9 and when I try to use it, the native size for it is small and when I resize it it’s become unclear, I change the screen to 9:16 and still the same.
The following picture show the native size of the fram.
actually this is the 2nd assets I try to use the first one was this https://creativemarket.com/pzUH/18661-Cartoon-Games-GUI-Pack-3
and when I try to slice it in unity it is only slice it as it is a single image, I already choose the sprite mode to be multiple.
please can you help in that, I’m confused.
Thanks in advance
that package said it comes with photoshop source files, so could export at a higher resolution.
2nd package, not sure what the texture sheet looks like in that package,
but if the buttons are touching eachother, then auto-slicing wouldn’t work,
need to give those values to slice by x * y pixels.