Script in play
using UnityEngine;
using System.Collections;
public class jump : MonoBehaviour
{
public float JumpSpeed = 100.0f;
void Jump()
{
GetComponent().velocity = transform.up*10;
}
void OnCollisionEnter(Collision collision)
{
{
if (collider.tag == “jump”)
Jump();
}
}
}
but error Show
Error 1 ‘UnityEngine.Component.collider’ is obsolete: ‘Property collider has been deprecated. Use GetComponent() instead. (UnityUpgradable)’