If I use Sprite Atlas, will the images that are part of the atlas still be included in build?

As the title says, if I am using Unity’s Sprite Atlas, do the images that are part of the Sprite Atlas still get included in the build? In other words, will it add to the final APK / IPA size?

As I understand it the entire atlas will be included as one texture. If unity doesn’t include the atlas it cant draw the sprites.