Hi,
I have noticed that when I run my project by selecting the release mode in Xcode, the app size increases substantially. So I go ahead and created an empty project, here are the results:
Debug Mode: 35 mb
Release Mode: 52 mb
Is that normal? I would expect release mode is always a bit smaller than debug mode (so says the official documentation)
Here are my settings:
Unity 4.6.7p3
Xcode 6.4
Scripting Backend: IL2CPP
Architecture: Universal
Target Device: iPhone + iPad
Graphics API: Automatic
Target iOS Version: 6.0