Hi,
I’m trying to migrate us over to 2018.1 and so far all seems pretty solid – but I’m having trouble getting builds working when targeting Mac with IL2CPP. My editor version is 2018.1.1f1 and I’m running the editor on macOS.
Settings are correct as far as I can tell and based on the APIs we use and are able to build with in prior versions (had never tried to build with IL2CPP prior though). Settings are as follows:
Scripting Runtime Version: “.NET 4.x Equiv”
Scripting Backend: “IL2CPP”
API Compatibility Level: “.NET 4.x”
C++ Compiler Config: “Release” (have tried Debug as well, and the log linked below is as verbose as it gets it seems…?)
Full log pasted here: Mac IL2CPP build fails (editor version 2018.1.1f1 on macOS) - Pastebin.com
In the log I subbed my actual username for ‘username’ (real username is all lowercase and contains no numerics, spaces, or special characters – only a…z) and I subbed ‘projectName’ in place of the real project name (which is also all lowercase, no numerics/spaces/special chars – contains only a…z).
Any guidance on further debugging steps or fixes would be much appreciated! Ty!!