Hi,
I am using my own master server, I build the master server using the following tutorial Advanced Unity 3D Game Development Tutorial | Running Your Own Master Server - YouTube. I only uploaded my master server and facilitator. I was to successfully build my server and got my ip address and port for master server. Now, in unity I wrote the following code:
void Start () {
MasterServer.ipAddress = "xx.xxx.xxx.xx"; -- My ip address
MasterServer.port = 23466;
Debug.Log (" ip " + MasterServer.ipAddress + " port " + MasterServer.port);
initializeServer ();
}
public void initializeServer()
{
Network.InitializeServer (2, 23466, !Network.HavePublicAddress());
}
I am getting the error as ;
“The connection request to 67.225.180.24:50005 failed. Are you sure the server can be connected to?”
I don’t understand unity is showing the error for 67.225.180.24 even when I changed the Master’s IPaddress.
Please help me. I checked my port, it is working fine.
why it is showing error for unity server?
Hi, I am looking for a reply. Unity people please help me. I am able to work on multiplayer because of this. :(
– aastha