Inspector not displaying Animator States

Still see this bug with with Unity 2020.3.31f1. For me it’s not restricted to duplicated states, and occurs with newly created Animator Controllers and states. The workaround setting m_ObjectHideFlags from 3 to 1 didn’t fix it. After this bug manifests, the Editor become sluggish. When you select an asset in the Project it takes 2-3 secs to display the Inspector properties, and shows a progress bar for Hold on… Inspector.InitOrRebuild.

Bug Report submitted. Appears it’s probably a duplicate of this. More info in this thread.