iOS Notifications not opening app on click using Unity Notifications package

Hi folks,
I’m using the Notifications package from Unity version 1.3.2 (Introduction | Mobile Notifications | 1.3.2) to schedule Push Notifications on iOS, but I’m having two problems: the notification is not clickable on iOS only; and the notification remain active even after openning the app manually on iOS only.

Does anyone have this issue? I’m using the Notification package from a long time, but only now our QA noticed the resilient and unclickable notifications.

My code is really simple and from what the documentation says, the property ShowInForeground would be enough to remove the notification from the Notification Center as soon as the app opens.

            var notification = new iOSNotification()
            {
                Identifier = NumericIdToString(id),
                Title = title,
                Body = body,
                Subtitle = "",
                ShowInForeground = false,
                ForegroundPresentationOption = (PresentationOption.Alert | PresentationOption.Sound),
                CategoryIdentifier = channelId,
                ThreadIdentifier = "thread1",
                Trigger = timeTrigger,
                Data = data
            };

            iOSNotificationCenter.ScheduleNotification(notification);

Thanks in advance,
Vitaliano

I’ve just found out that in our last version the notification click works fine and the only thing related to notifications that we’d changed from one version to another was the Unity Engine itself, from 2019.4.21f1 to 2019.4.25f1.