I tried to build for iOS, but in Xcode when trying to test the game, it failed to launch, and I saw a lot of logs related to Unity Ads. I checked, and saw that I was implementing an old version of Ads and so updated it. Upon install, it said “Failed to install CocoaPods.” Now, every time I open the editor for my project, it opens with this iOS Resolver window trying and failing to install CocoaPods. I’ve asked on other forums, asked Chat GPT, sent out for help on Reddit etc. but nothing. I’ve gone through Terminal endless times trying to make sure that CocoaPods is intstalled and that I have the latest version of Ruby.
Does anybody know what I can do?