Is there a memory leak with 2022.3.62f2?

I found out that this memory leak bug was already reported several months ago and, as stated in the patch notes for 2022.3.64f1, it was fixed there.

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However the problem is that this version and newer ones are available only for Enterprise users, while the last regular version of Unity 2022 LTS still has this severe memory leak bug since May.

The newly released version with the security issue fixed also still has this bug.

So.. my question is — are we potentially going to get a version of Unity 2022 that includes both the fix for this bug and the security patch? As I understand, support for Unity 2022 LTS is officially over, since we haven’t received a new version with the fix since May, the bug was already known, but the fix was released for Enterprise only.

Due to the recent security risks and the new Android 15 16 KB memory support requirements, many developers have moved from older Unity versions to the latest 2022 LTS and are now facing this severe bug. This effectively makes the last publicly available recommended version of Unity 2022 LTS unusable for all 2D games with physics across all platforms