Is there anyway to remove my custom renderpass at runtime?

when I use

ScriptableRenderer.AddRenderPasses or ScriptableRenderer.EnqueuePass

I can add my custom renderpass to the render pipeline.

how can I remove my customrenderpass at runtime.

some renderfeature i just want use it once. I want dynamic control it active or disable.

Can I do it ? Or I just can’t control it.

I think you can make it to a singleton and then set a flag on it to indicate if it should enqueue the pass

Oh I konw it .
Thank you!