Is there way to change target platform on existing build profile?

Hi
So here is situation: im porting game for consoles. There are few build profiles created by developer from which one of them is intended for full release.
I would like to change this one specific build profile target platform from windows to xbox or playstation.
I cant see way on how to do it from editor, so i was thinking about modifying asset directly in text editor but so far i wasnt able to figure it out.
Anyone can help me with this problem? Thank you

Is the build profile greyed out? Download it via Unity Hub.

I’d strongly recommend against editing the profile asset directly. Each platform has specific Platform Settings and Player Settings that won’t transfer correctly, which can cause corruption and build errors.

Better approach:

  1. Create a new build profile for your target platform (Xbox/PlayStation)
  2. Add any overrides from your Windows release profile
  3. Configure any platform-specific settings

This ensures all platform-specific configurations are properly set up and avoids unsupported issues.