Is transparency in Mobile Shaders possible

I can’t figure out how to make a texture transparent with the Mobile/Bumbed Diffuse shader.
Tried a transparent PNG file and TGA with alpha. Nothing seem to be working. What am i doing wrong?


Mobile bumped diffuse does not support transparency. You need a bumped transparent shader. Try looking in the particle shaders, or searching for one.

The shader decides if it will be transparent or not.