it is possible to get a texture from the style information (USS) of a visual element?

hello I am using UI toolkit to make a tool. This consists of placing tiles that will later be used as a reference to instantiate gameobject.

These tiles are built with the “style” provided by the UI builder since it has elements such as the coordinates and the doors (double black line) that change depending on how they are placed.

the question is, can i get a texture of that vidsual element somehow?

I need it for another part of the tool that requires a texture and I would like it to be the same.

the cordenada could ignore it but at least it will have the infroacion of the edges and the doors.

The following image is a screenshot of what I currently have.
8546477--1142330--upload_2022-10-28_10-46-41.png

Below is a screenshot of the “Tilde” in UI builder. I am not using a base texture.

If your style assigns the background image style, you can access it here: