I've got a small problem with my navmesh シ(^o^)v

Hello,

I use a nav mesh agent to move my jellyfish, but the problem is that when my jellyfish move to her destination her transform parameters are modified without reason. I dunno what is causing this and i need some help.

Thank you in advance !

I think that my problem come from my navmesh LookAt. How can I change only the y axis of my LookAt?

void Chase()
    {
       
        pos_Nav.LookAt(PlayerDetect.transform.position);
        agent.SetDestination(PlayerDetect.transform.position);
    }

I’ve resolved my problem,
here is my code ^^

void Chase()
    {
        Vector3 targetPos = new Vector3(PlayerDetect.transform.position.x, transform.position.y, PlayerDetect.transform.position.z);
        transform.LookAt(targetPos);
        agent.SetDestination(PlayerDetect.transform.position);
    }