June 2020 launch screen storyboard requirement [formerly April]

“Starting April 30, 2020, apps submitted to the App Store must use an Xcode storyboard to provide the app’s launch screen.”

Unity currently creates launch screen .xib files, which seem to meet the practical intent of Apple’s upcoming requirement. However, this does pretty explicitly say that a “storyboard” is required. My understanding is that a .xib contains one UI screen, and a .storyboard file is basically a collection of multiple .xibs.

I’m wondering if Unity plans to release an update that automates the creation of launchScreen.storyboards? If so, will that update be applied to 2017 LTS, since support ends March 2020?

bump. Besides @sbordenTurner are you using “Use Storyboard for Launch Screen” method?

@tl1024768 I’m not. We have a large catalog of games and I hoping to avoid manually creating storyboards in Xcode for each of them.

If anyone is watching this post, it looks like storyboards will need to be manually created in XCode. Details here: How to add a launch-screen storyboard for iOS in Unity - App Store requirement by June 30, 2020