Greetings,
I am having an issue with my lighting, if I enter in play mode in the editor and load scenes while in there the lighting in the new scene goes dark. I know this is a common issue just in the editor but shouldn’t be happening in a build, however…
When I build my game only the scene that was open in the editor when the build was made gets proper lighting. Any other scene does not when loaded in the build. I’ve tested this with multiple scenes, if I build my game with the main menu open in the editor, the main menu lighting is good but the actual levels are not. If I build my game with a level loaded in the editor at the time, that level is good but the main menu and any other scenes get darker. I can’t seem to find anything on this specific issue. Does anyone have any ideas?
Edit: I have narrowed it down the skybox for my issue at least. If I have the same skybox in each scene it loads fine but if I have different skyboxes then the lighting gets wonky. Is there a way to fix this? I plan on having different skyboxes for different times of the day in various levels so using the same skybox for each will not work.