I am having a very weird problem: I have a line renderer, parented to the camera, coming from close to the center of the user’s eyeline out into the distance. When I look at the line from the left lens, everything is fine, but when I look at the line from the right lens, the line is very noticeably jittering.
I am on a Pico Neo 3 Pro, using OpenXR. Can try to get some video of the situation if needed. Any idea what the heck is going on here?
I wish they would continue work on it though, it hasn’t gotten any love in awhile. I also wish they would include it when we install XR packages somehow… or find some other way to let people know it even exists.