Linear Color Space on Light Weight Render Pipeline not working on android

Linear Color Space on Light Weight Render Pipeline not working on android. I have tried linear color space with the standard/default pipeline and it works on android devices, my scene is well lit. But when I switch from the default pipeline to light weight, the scene becomes dark.

I have just tried switching over to gamma color space and it works fine, scene is well lighted again just not with the final effect I want.

Is this a limitation or am I doing something wrong? Because this happens only on android devices, when in the editor both combination works fine.

This issue has been fixed in Unity 2019.1.4f1. Please update :slight_smile: