This is a tiny annoying niggly little thing.
I would like to be able to use assets from asset bundles similarly to assets from the resources folder.
In game this is easy to manage, because I can assure the asset bundle is ready before I load a scene that may access it.
However, it is also VERY USEFUL to be able to just run the same scene from inside the editor, without navigating to it from another scene. The problem is that typically I access the resource folder during Start or Awake, therefore the asset must be available immediately
I can of course refactor my code in several ways to allow waiting… but it is just irritating since that code would be irrelevant in the game itself.
Any way to load asset bundles from disk immediately, or perhaps load them before beginning a scene, just when playing in the editor?