loaodscene not working

i did a button that take u too another scene, but when the other scene load is without scripts, idk why .-., but if u load manually that scene is all right
UPDATED

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class GoMenu : MonoBehaviour {



    public void Gomenu()
    {
        SceneManager.LoadScene("menu");

    }

}

a movie of what its happening

You don’t have a scene named “main 1”. You have one named “main”.

srry i renamed to menu, i have main and menu (menu = main 1) (i updated the msg)

but that is not the problem because the scene load but is like corrupt, like with no scripts

Makes no sense to me at first glance. Which one isn’t loading ? The one that lets you start the game, or the one that lets you fly … both are obviously working? :slight_smile:

after u choose for go to menu with the button on pause, the game is like corrupt, as u can see after taht the bird stay freezer and all rare

another clip

https://www.youtube.com/watch?v=XkQwxVZxRlY

I think I remember seeing some code that you posted where you set the timescale to zero, is that correct?

yea when u touch pause and then go back to 1f

i r

ty fixed!

:slight_smile: