The localization tool has been working great in the editor, but will not work in any of my builds. I already use Addressable Analyze tool and this is the result:
Please help me how to fix the Unfixable Rules, thank you.
The localization tool has been working great in the editor, but will not work in any of my builds. I already use Addressable Analyze tool and this is the result:
Please help me how to fix the Unfixable Rules, thank you.
I donât think those are the problem. Do you build the addressables when building the player? Do you get any errors in the player?
Sorry but i really donât understand how to âbuild the addressables when building the playerâ, can you help me?
That would explain why itâs not working ![]()
See step 9 here https://docs.unity3d.com/Packages/com.unity.localization@1.0/manual/QuickStartGuide.html
I have same problem with him, but when I build the addressables, I got this error.
BuildPath for group âLocalization-Localesâ is set to the dynamic-lookup version of StreamingAssets, but LoadPath is not.
BuildPath: â[UnityEngine.AddressableAssets.Addressables.BuildPath]/[BuildTarget]â
LoadPath: â[UnityEngine.AddressableAssets.Addressables.BuildPath]/[BuildTarget]â
UnityEditor.GenericMenu:CatchMenu (object,string[ ],int)
thank you karl_jones, I will try again and let you know the results :d
Did you modify the addressable group? Can you take a screenshot of the properties in the inspector?
thank you very much karl_jones, it run fine now !!! have a good day :d
Oh, i got the problemâŚ
Thanks for your support <3