Low FPS Quest 3 URP Unity 2022.3.22

Hi, I have a problem where I am getting low FPS on a game I am trying to run on the Quest 3. The issue is that both the CPU and GPU loads are fine, so I can’t work out what is causing it. I have attached a screenshot of the OVR metrics tool. I am using URP with Vulkan, but the same happens when using OpenGLS.

This is because of vsync. For example if you cannot get 72 fps, it will drop down to 48 or 36.
GPU utelization will be lower than 100%, bit it could not get to 72 fps.

If you would run at 72 fps you would have over 200% gpu utelization.

Time to dive into optimization!