Mac build crashes on startup?

Hello everyone. I made a Mac build of my game. But when I try opening it, it crashes almost immediately. However, it crashes only sometimes. The next time I tried opening it, it worked perfectly fine. What could be happening? My Unity version is 2022.3.26f1. I copied the crash report and attached it. I tried looking over it but have no idea where to begin looking.

Crash report.txt (213.1 KB)

Check the player.log. It’s more helpful than OS crashlogs.

You will need to update if you want to publish, due to the critical security issue (digital stores do not accept builds with that issue, and AV might also flag it).
Doing so might also fix that crash in case it’s a known issue that’s been fixed.

Hi @CodeSmile, thanks for replying! The player log doesn’t show any error of any kind. The last thing that appears is a Debug.Log of saving PlayerPrefs. Could it be related to that?