I’m trying to implement day cycle into the “persistent” world, im using a skydome wich has a variable called TIME. The skydome is locally instantiated at the load of the game and persist trough out the levels.
Im trying to find the way on how to manage the varable TIME in all clients and server skydome at the same time to sync the day time.
i’m kinda lost… any ideas? :?
EDIT: Should i somehow hold the game Time inside the SQL database?