MonoDevelop not working in latest version 4.1.5

Hi,

I deleted unity 4.1.4 and clean the folder. But same problem with unity 4.1.4 with monodevelop. Always the error that must ppl have. I tried the solution for 4.1.4 with the file but it did not work for me. I try 4.1.5 because you said that you fixed the problem, but not. Very disappointed with unity .

Unity 4.1.3 problem to install with sdk android and know monodev. Do you have some testers. Do you test what you do. My only option is to go back yo unity 4.1.3 great.

Ok i fixed the problem . install unity 4.1.3 go in monodevelop/ bin and take the file glibsharpglue-2.dll and put this one in monodevelop/bin of unity 4.1.5 and it works.

MonoDevelop not working for me since 4.1.5 “upgrade” cough
Reverted to 4.1.3f and MonoDevelop would not even launch.

Now back on 4.1.5 with no MonoDevelop.

Please Unity…get it together.

Same thing happened to me!
Thanks RemiHac! Your fix worked for me to allow MonoDevelop to start.
But the files I modify aren’t synced with Unity.
Something mega-weird happens. If I modify any script in MonoDevelop and then I switch to Unity, Unity doesn’t recompile that modified script until I right-click it and re-import it manually.
That’s it! Not upgrading to 4.1.4 or 4.1.5 cause they’re not usable…at least not for me.

Just installed 4.1.5. No problems.

Waited to update until 4.1.5 to avoid MonoDevelop crashes. Updated and it worked fine for a few hours, then MonoDev crashed and now crashes upon each reload. Sounds like the same bug as 4.1.4:

System.IO.FileLoadException: Could not load file or assembly 'Mono.Cairo, Version=4.0.0.0,…

Tried:
Dropping http://files.unity3d.com/levi/MonoDevelop.exe.config into Unity/MonoDevelop/bin/ (next to MonoDevelop.exe ) should allow you to launch MD as usual."

Still doesn’t work for me. Should’ve waited one more version I guess!

That’s different to me, I get the following - but glad to see it’s not just me (though happy for you @Milie:wink:

MonoDevelop failed to start. The following error has been reported: Unable to find an entry point named ‘gtksharp_list_get_data’ in DLL ‘glibsharpglue-2’.
System.EntryPointNotFoundException: Unable to find an entry point named ‘gtksharp_list_get_data’ in DLL ‘glibsharpglue-2’.

at GLib.List.gtksharp_list_get_data(IntPtr l)

at GLib.List.GetData(IntPtr current)

at GLib.ListBase.ListEnumerator.get_Current()

at GLib.ListBase.CopyTo(Array array, Int32 index)

at GLib.Marshaller.ListToArray(ListBase list, Type type)

at GLib.Marshaller.ListPtrToArray(IntPtr list_ptr, Type list_type, Boolean owned, Boolean elements_owned, Type elem_type)

at Gtk.Container.get_Children()

at MonoDevelop.Components.Commands.CommandToolbar.SetEnabled(Boolean enabled) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.Commands\CommandToolbar.cs:line 73

at MonoDevelop.Components.Commands.CommandManager.RegisterCommandBar(ICommandBar commandBar) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.Commands\CommandManager.cs:line 1225

at MonoDevelop.Components.Commands.CommandToolbar…ctor(CommandManager manager, String id, String title) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.Commands\CommandToolbar.cs:line 40

at MonoDevelop.Components.Commands.CommandManager.CreateToolbar(String id, CommandEntrySet entrySet, Object initialTarget) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.Commands\CommandManager.cs:line 496

at MonoDevelop.Components.Commands.CommandManager.CreateToolbar(String id, CommandEntrySet entrySet) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.Commands\CommandManager.cs:line 491

at MonoDevelop.Components.Commands.CommandManager.CreateToolbarSet(String addinPath) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.Commands\CommandManager.cs:line 128

at MonoDevelop.Ide.Gui.DefaultWorkbench.InitializeWorkspace() in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide.Gui\DefaultWorkbench.cs:line 271

at MonoDevelop.Ide.Gui.Workbench.Initialize(IProgressMonitor monitor) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide.Gui\Workbench.cs:line 78

at MonoDevelop.Ide.IdeApp.Initialize(IProgressMonitor monitor) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide\Ide.cs:line 171

at MonoDevelop.Ide.IdeStartup.Run(String[ ] args) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide\IdeStartup.cs:line 242

I have the same error :frowning:

I experience same issue.

EDIT: Additional info - when I tried to open glibsharpglue-2.dll in Dependency Walker i got following error report:

hope it helps somehow

I’m having this issue as well.

I’ll add my issue as well. When I double-click an error in the Console, I receive this:

If I try to open Monodevelop by itself, nothing happens.

Ironically, the one fix in 4.1.5 is the fixing of MonoDevelop for Windows. I’m running Windows 7 64-bit.

From http://forum.unity3d.com/threads/185224-MonoDevelop-not-working-in-latest-version-4-1-4/page3

resolved my issue. I had an install of GTK# for .net form Novell, but unsure now as to what it was related to so something else is broken now.

Please fix Unity!

Has anyone reported this as a bug with their repro steps? If so, what’s the bug number?

I originally reported it https://fogbugz.unity3d.com/default.asp?546577_prkt4k92b48bmoi5 but without specifics at the time.
[mea culpa - should have been much more specific with the error]

Can’t update the bug report with final solution [uninstall conflicting “GTK# for .net” install] though, maybe you can pass it on?

ty!

It’s quite vague, could you reply to your autoresponse with the rest of the information. Also to everyone else, please report this as detailed as you can. Thanks

I just replied to my autoresponse for my bug submission: http://fogbugz.unity3d.com/default.asp?547101_2mhfcua4vqp3uv51

I was getting the same error as sonicviz:

But I didn’t have time to troubleshoot and I immediately reverted back to 4.1.3, which works for me.

Sure, done. Ty!

Done, but honestly… one can reproduce it just installing 4.1.5f1 on a Windows PC. MonoDevelop is incomplete. On Mac looks ok, but I’m not really a Mac user so I can’t use it there (keyboard and mouse on mac are too different to be productive).

PLEASE FIX LIKE YESTERDAY !!!

Thanks! Bug number DFT Games?

It’s the bug/case #547154