We are delighted to announce the 1.3.0 experimental release of com.unity.multiplayer.playmode.
About Multiplayer Play Mode package
Use Multiplayer Play Mode to test multiplayer functionalities without leaving the Unity Editor. You can simulate up to four Players (the main Editor Player plus three Virtual Players) simultaneously on the same development device while using the same source assets on disk. You can use Multiplayer Play Mode to create multiplayer development workflows that reduce the time it takes to build a project, run it, and test the server-client relationship.
→ Documentation
About this specific version
The main addition to this version of Multiplayer Play Mode is the Play Mode scenarios feature set.
Play mode scenarios speed up the multiplayer development process, getting creators to a first-playable experience with live players and extending test cycles into real-world environments, scenarios, and tools prior to launch.
In other words, Play Mode scenarios streamline playtesting across the following types of environments:
- In-editor testing.
- Local testing (on the same machine or using a LAN connection).
- Remote (Cloud) testing.
Roadmap of Multiplayer Play Mode
The addition of Play mode scenarios marks a significant change. We decided to release this initial version as an experimental feature first to gather user feedback.
On the other hand, the Multiplayer Play Mode package (com.unity.multiplayer.playmode) is currently in a released state, and we will continue to support incremental versions of 1.2.X for bug fixes until the version 1.3.0 is also promoted to release.
Requirements and limitations
To use Multiplayer Play Mode version 1.3.0, your project must meet the following requirements:
- Unity Engine: 6000.0.3f1 or above.
- Supported platforms for local and remote instances are desktop Standalone and Server (Mac / Linux / Windows)
Multiplayer Play Mode version 1.3.0 has the following limitations:
- Pause and steps are not supported for local and remote targets.
- Play Mode shortcuts are not supported for scenarios.
- The Scenario configuration currently only supports one tag per editor instance.
Feedback
To provide feedback on this package, please fill in this survey as this helps us to pinpoint directly the biggest pain points.
Alternatively, you can also post a new thread on the Multiplayer Forum under the Multiplayer Tools or join the Multiplayer-Tools channel on the Multiplayer Discord Server. We carefully review your input on an ongoing basis so please keep it coming!