I have a NavMesh Agent that is supposed to go towards the player when they are a certain distance away. This works most of the time, but not when the player has jumped up somewhere where the agent will also have to jump to.
This screen shot shows that I have some platforms where the agent would have to jump up and the links. If the player goes up a ramp, their movement is normal. If they jump on any of the green platforms shown here, they move to a slow crawl.
Here is the code I am using for this follow. It never gets to the ‘else’, so it recognizes the navmesh, but still moves slowly. Are the links wrong. I set the Jump Distance to 10 and the Drop Distance to 5, so should be plenty.
Would appreciate any help. Thanks very much.

