I’ve been trying to use the NavMesh Surface component. In the editor, everything works as expected. Wonderful! However, when I build the project and load it onto a device (iPad running iOS 12) the navmeshes aren’t loaded. Has anyone else run into this issue? Is there something special that needs to be done to get these working? If I use the old method of simply baking a nav mesh, everything works fine.
Any help is appreciated.