I don’t know much about scripting, so I borrowed a friends movescript for my own project. Unfortunately it’s not quite what I need for my game, as while it’s possible to move the vehicle forward, back, left and right. It isn’t possible to make the vehicle turn.
float direction = 0f;
if (Input.GetKey(KeyCode.LeftArrow))
direction -= 1f;
if (Input.GetKey(KeyCode.RightArrow))
direction += 1f;
transform.Rotate(0f, 0f, direction * mySpeed * Time.deltaTime);