Need help on how to use Cinemachine in VR

Hi !

I have been trying to use cinemachine in my VR scene ; however not able to swtich the cameras in the VR play mode. Can someone help, how to do this? thanks for your help.

Best,

I just noticed this thread… sorry for such a slow response time.
The problem with using CM and VR together is that they both expect to have full control of the Camera, so they fight. The workaround is to have CM not drive the camera directly, but rather a GameObject container that holds the Camera. You can do this with the latest RC of Cinemachine, availabe here: CM v2.1 Release Candidate