Need help setting up universal RP for 2D Light

I made a few attempts and I broke everything. I am very confused as the tutorials I am watching have some differences with my settings.

I downloaded Universal RP

Then I created URP Asset with 2D Renderer (I tried few things here as they are different from tutorials)
7893142--1004950--upload_2022-2-13_17-41-34.png

On graphics I added it

and on Quality on every level

Then nothing changes. On the tutorials they say to go on edit and update your materials but I don’t even have that option…

Look on YouTube for a recent tutorial (some are out of date for newer versions of Unity).

Or start from this sample project for the 2D Renderer and delete stuff you don’t need
https://github.com/Unity-Technologies/2d-renderer-samples

edit: actually looking at that screenshot, is your Camera using the Skybox setting? It kind of looks that way. It needs to be a Solid Color because the Skybox is unsupported for the 2D renderer

1 Like

Thank you !
I found what I was missing thanks to you!

You were correct on the skybox but I also found this
7893490--1005022--upload_2022-2-13_21-29-43.png

Which makes all your materials to the supported version. Totally different from any tutorial I checked.

I also noticed that the new 2D render pipeline does not make your sprites go black. But If you add a global light I can see that it works by changing the values!
7893490--1005025--upload_2022-2-13_21-31-39.png
7893490--1005028--upload_2022-2-13_21-31-56.png

You saved me lots of time!